Glassfall is a multiplayer Roblox game played on a 5x5 grid of glass tiles hanging high in the air. Each round you pick a tile, then a roulette destroys one of them. Stand on the wrong one and you drop. The last player, or the last team, standing wins.
How a round plays
- Move. You have seven seconds to run around the grid. Every tile you stand on lights up in your color.
- Lock. You snap to your tile and can no longer move.
- Shatter. A slow roulette picks a tile to destroy. Tiles that nearly got picked pick up cracks, so they are likelier to go next time.
When two players are left it is sudden death: five-second rounds and two tiles break at once. From round two, lightning can strike between rounds and take out empty tiles.
Always something new
Each round draws a random event. Trap doors mark empty tiles that break when stepped on. Banana peels send you sliding. A hot seat tile is marked red and zaps whoever is on it when time runs out. Later rounds add a UFO that shuffles everyone, meteors and earthquakes. Shields and speed orbs appear from round two, and you can shove the nearest opponent off their tile.
Modes and progression
- PvP is free-for-all. Team Mode is Red vs Blue and needs four or more players. Solo play works as practice.
- Matches earn shards, XP and levels. There are daily challenges, a login streak, win streaks and leaderboards that reset daily, weekly and monthly.
- Shards buy trails, tile colors, elimination and victory effects, and titles. Robux items are planned but not on sale yet, and none give a gameplay edge.
- The lobby has a podium of the last match's top three, a live scoreboard and a shop.